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Star Trek Online Massive Battles Can End ClosureBY: poler ilere | Category: Entertainment | Submitted: 2011-02-16 19:35:40
Open Testing Star Trek Online is coming to an end, and developers from Cryptic Studios want to finish it by staging a show. Today, according to official figures, the fleet will gather around Klingontsev Qo'noS. Klingontsy wishing to join the invasion, should arrive there. The fleet is aimed to disclose the Federation, so that the pilots of the ships should be ready by 2 o'clock (-8 GMT). This event is likely not the only trump card that has up his sleeve at Cryptic. When someone on the forum suggested that some players may leave the game before the start of Event, StormShade (responsible for liaison with the community), observed that: "If they do, they miss one more surprise." Within the 19-th issue "Ask Cryptic" on the official website of Star Trek Online has appeared a brief overview of the features of one of the most popular races of Star Trek. Developers of shared information about the warlike Klingons: * Klingon ships the bulk of the weapons are the bow, what dramatically different from the Federation ships. Klingon ships to the possibility of forming teams of military officers only (tactical officers). * Vo'Quv has two hangars for fighters, each contains on fighter flight. The choice of fighter developers impose on the players. Available to attackers, support and repair ships. * If you PvP-map (Warzone maps) there are no representatives of one of the races, instead they perform NPC Star Trek Online continues to grow into the realities of the famous Star Trek universe. On the eve learned that legendary character Star Trek - Spock vulkanets will speak with the voice actors Zachary Quinto (Zachary Quinto), who played Spock in the last film of Star Trek. The intention of Medical Hologram famous Vulcan should hold the novice player through a short training course, which aims to help in the development of the gaming universe Star Trek Online. In a new interview with Star Trek Online developers have responded to several questions about the game mechanics. The interview itself quite small, on this we will not translate the whole thing but just to sum up a little. Let's start with the sad news: the number of players in the guild will be limited so that the guild masters will have to restrict the Twinkie and violas. Also, the guild will be able to make a logo, but they will be limited to the set pieces made by the developers. Of a hierarchy in the guild still early, because now she is in the process of development. In addition, developers are told that the main part of the experience the players will receive a quest, the postal system is already in the release version of the game, and navigate the world will be on a detailed map of systems and sectors. Of course, the information is pretty scarce and not systematic, but it's still evident desire of developers to keep in touch with the gaming community. Article Source: http://www.writearticles.org/ About Author / Additional Info: http://www.startrekcreditsale.com/ and http://www.deansale.com/sto/sto-credits.php Comments on this article: (0 comments so far)
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